Home » Requirements Is Design: Building Applications That Users Want and Need by Chris Britton
Requirements Is Design: Building Applications That Users Want and Need Chris Britton

Requirements Is Design: Building Applications That Users Want and Need

Chris Britton

Published August 5th 2015
ISBN : 9780134021218
Paperback
272 pages
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 About the Book 

End users are often dissatisfied with IT applications. Often, the problem isnt that those applications were badly implemented: rather, they may be performing the wrong task, or doing the right thing clumsily. Why do these failures happen? Often, theMoreEnd users are often dissatisfied with IT applications. Often, the problem isnt that those applications were badly implemented: rather, they may be performing the wrong task, or doing the right thing clumsily. Why do these failures happen? Often, the cause can be traced directly to problems with the way requirements were captured upfront. Designing the Requirements: Building Applications that the User Wants and Needs will help you get requirements right, by taking a professional, design-focused approach to them, as you build deeper, stronger relationships with all your project stakeholders. Leading requirements consultant and software designer Chris Britton shows how to systematically detect inconsistencies, incompleteness, poor usability, and misalignment with business goals upstream, long before your development organization starts implementing the solution. Britton also shows application designers and developers how to give stakeholders and users the guidance they need to clarify true needs, concerns, and tradeoffs - rather than simply giving them what they say they want, without adequate exploration. Just as those who are commissioning a new building need professionals wisdom on avoiding floods and preparing for earthquakes, so too do software customers need your wisdom on software requirements and design: this book shows how to develop and offer that wisdom in ways that deepen and strengthen your relationships with every project stakeholder: end users, business managers and analysts, and other IT project teams.Part I explains why establishing requirements is a true design exercise, and illuminating the unique requirements and design problems of large applications.Part II explains how to capture high-value knowledge about what users want- why the business chose this project- constraints the society places on your design- challenges of integration with other IT projects and infrastructure- and key issues in project control and development.Part III addresses program design for functionality, security, performance, and the full program lifecycle (including testing, debugging, monitoring, and control)Designing the Requiremens helps you systematically bridge the gaps between IT and your business, so your designers and developers can build software that really will delight the people who use and pay for it.